Dead girls aren't supposed to laugh, but the young Tarahumara woman playing the role of Jairus' daughter couldn't help it. Mauro the pastor-doctor was leading his audience to act out the story, and they were thoroughly amused by the process.
There were at least two reasons for this impromptu drama. One was to teach the small gathering about Jesus' power to heal. But another was to communicate the Bible to a people who have no written language. The language of the Tarahumaras' heart is their native Rarámuri, though some can understand Spanish. But reading the Bible is not an option for any but a very few. This is an oral culture. The stories must be told—or, in this case, acted out—if they are to be...
- Leader in China asks for prayer over the next two weeks as he follows up on the next stage of communication in Hanoi, Vietnam for training. Pray for wisdom and discernment for:
- contact/network to work with in Vietnam
- mutual understanding of each parties abilities to match expectations
- a sense of God's timing on concrete actions/planning
- Please pray for 17 of our international leaders as they begin translations for God's Grand Story in 38 languages. The goal is to roll it out in 82 countries teaching over 3,455 people.
- Please pray for all our live events this fall and for our instructors
- Please pray for the ongoing development of God's Grand Story components this fall
My favorite computer game growing up was a scavenger-hunt adventure game called King's Quest IV. It was awesome—but way hard. I played as a princess on a mission to save the land of Tamir, and during the journey I came close to being ogre chow, rode on the back of a unicorn, and had a sleepover party in a whale's belly. The graphics were old school and super pixilated—the frog I had to kiss was made up of three green squares—but it didn't matter. I loved it.
I spent hours upon hours of my childhood trying to solve the game. I never did. In fact, I never even came close. I would get to certain points and have absolutely no idea what to do. And since the game depended on solving things in a certain order, I was just stuck. So for years, the land of Tamir remained trapped under the spell of the evil queen. Until the other day when, on a...